In the transition from Material 2 to Material 3, the way elevation is handled changed significantly. Used shadows to indicate elevation. Material 3: Uses a surface tint color overlay.
While the Flutter team triages the official fix, many developers are using these strategies to regain that depth: 1. Manual Scrolled-Under Handling
It maintains the "material" metaphor that Google's design language is built upon. Quick Fixes and Workarounds 123878
If you are a developer looking to address this bug or explain it to your team, here is a full blog post draft tailored for a technical audience.
As noted in the GitHub report, this is particularly prevalent on devices running API 30 and above. Testing on an older emulator can help you confirm if the issue is framework-deep or OS-specific. The Road Ahead In the transition from Material 2 to Material
It signals to the user that they are currently interacting with a scrollable area.
The Flutter community is highly active, and issues like usually lead to more robust rendering logic in future stable releases. For now, keep an eye on the official issue tracker for updates from the Flutter team. While the Flutter team triages the official fix,
If you’ve recently migrated your Flutter app to Material 3, you might have noticed something frustrating. You’ve set your elevation, you’re scrolling away, and… nothing. The app bar remains stubbornly flat against the background.