Removes the delay for "E" prompts or proximity triggers, allowing for faster progression.
Used to trigger the door opening animation when a player is nearby. 50/50 Pick A Door Script • Doors Check
Automatically moves your character through the correct sequence of doors without manual input. Removes the delay for "E" prompts or proximity
Draws a visual outline or box around the correct door, making it visible even through walls. 50/50 Pick A Door Script • Doors Check
If you are developing your own version of this game, a "Doors Check" script relies on identifying the CanCollide property or a designated "KillPart" inside one of the doors.