Rar — 54513

Inside the extracted folder, go to Assets/InputSystem/ . Copy: Open RayPointer.cs in your code editor. 2. Configure Your Unity Hierarchy

Locate your OVRCameraRig (typically a child of your OVRPlayerController ).

Get MinimalInputExample.rar from the Oculus Developer Forums.

In this post, we’ll walk through how to extract the value from that classic RAR file and implement a working selection ray in your own Unity project. Why 54513? The "MinimalInputExample" Explained

If you’ve been digging through the Oculus developer archives, you’ve likely stumbled upon . For many developers working on legacy VR projects or specialized mobile VR inputs, this thread is a goldmine because it contains the MinimalInputExample.rar file—a crucial resource for setting up a UI pointer for VR hands.

Add a Line Renderer component to the OVRCameraRig to give your pointer a visible "laser" beam. 3. Implementation

Solving VR Interactions: Using the GearVR Controller Selection Ray in Unity

Unity for Oculus Rift and Hololens - Guides at Penn Libraries

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