Amnesiac Apr 2026
The is a complex Townsfolk role in the social deduction game Blood on the Clocktower , known for its unique mechanic where the player has a powerful ability but does not know what it is. Core Gameplay Mechanics
: The guess is correct, and the ability is officially revealed to the player. Strategies for Players Amnesiac
: Amnesiac abilities should be slightly more powerful than standard Townsfolk to compensate for the time spent "blind". The is a complex Townsfolk role in the
: At the start of the game, the Storyteller (ST) creates a custom ability specifically for the Amnesiac. This ability usually functions automatically or during the night without the player knowing exactly why things are happening. : At the start of the game, the
: Once per day, the Amnesiac may visit the Storyteller to guess what their ability is.
: Depending on the ability you design, you may need to wake the Amnesiac at different points in the night (e.g., early for protection, late for information).
: Don't try to guess the entire ability at once. Start with broad concepts (e.g., "Does my ability involve the dead?") and refine based on "Warm" or "Hot" feedback.
