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def save_game(): # Example function to save game state print("Saving game...") # Operations to save the game print("Game saved.")
def on_event(event): if event == "apocalypse_start": # Code to start apocalypse sequence print("Apocalypse started. Make sure to close all previous operations.") elif event == "game_saved": save_game() # Ensure to close any open files or connections
# Simulating an event on_event("apocalypse_start") This example shows a basic event handling system and a function to save the game, highlighting the importance of organising code and ensuring resources are properly managed.