restfb
RestFB is a simple and flexible Facebook Graph API client written in Java.
It is open source software released under the terms of the MIT License.

Features

restfb has been designed with several objectives in mind. The most important of these are defined as follows.

Zero runtime dependencies

You don't need to include additional libraries in your project. There are no dependency conflicts. In addition, RestFB is highly portable and can be used in both Android projects and normal Java applications.

Maximal extensibility

Although we provide a standard implementation for our core components, each component can be replaced with a custom implementation. This allows RestFB to be easily integrated into any kind of project. Even Android projects are supported.

Minimal public API

TThe RestFB API is really minimal and you only need to use one method to get information from Facebook and one to publish new items to Facebook. We provide default implementations for all the core components, so you can drop the jar into your project and be ready to go.

Simple metadata-driven configuration

Our Facebook types are simple POJOs with special annotations. This configuration is designed for ease of use and can be used to define custom types very easily.

Download

RestFB can be downloaded from Github or used as a Maven dependency. There is also a sample project on Github.

Download from Github

Newest Version of the library is available from RestFB's home on Github.
View the changelog here.

Download from Maven

RestFB is a single JAR - just drop it into your application and you're ready to go. Download it from Maven Central:
maven central restfb version

Restfb example

You can find a sample project on Github. This project can help you get up and running quickly.

Arbiterвђ™s Gaze V0.8 Full -

At its core, is designed to punish movement and exploit positioning. In a game where tactical retreat and flanking are vital, this ability often acts as an "Overwatch" variant or a precision-strike buff. It allows the user to ignore certain defensive bonuses or to strike enemies who attempt to maneuver within the Arbiter's field of vision. This mechanical design forces opponents into a difficult choice: remain stationary and face a direct assault, or move and trigger the inevitable "gaze" of a waiting executioner. Strategic Synergy and Equipment

Because "" is most widely recognized as a specific gameplay mechanic and passive ability within the Warhammer 40,000 strategy game, Tacticus , this essay explores its role in that context. In Tacticus, this ability is primarily associated with the Adeptus Arbites faction, specifically characters like Mataneo or others in the Imperial lineup who serve as the "judge, jury, and executioner" of the far future. Justice Through the Arbiter’s Gaze: A Tactical Analysis Arbiter’s Gaze v0.8 Full

In the grim darkness of the far future, the concept of "justice" is rarely about fairness and almost always about control. Within the strategic framework of Warhammer 40,000: Tacticus , the ability serves as a literal and metaphorical manifestation of this relentless Imperial law. More than just a stat-buff, the ability encapsulates the lore of the Adeptus Arbites—a faction dedicated to enforcing the Lex Imperialis with unwavering scrutiny. The Mechanics of Oversight At its core, is designed to punish movement

Version updates, such as the v0.8 milestones in character development, often refine how this ability interacts with gear. In the Tacticus Wiki , the ability is frequently paired with items like the Blessed Promethium Canister or Bionic Neural Pathways. These items enhance the lethal efficiency of the "Gaze," ensuring that when the Arbiter focuses on a target, the resulting damage is not just significant, but final. This synergy mirrors the lore of the Arbites, who use advanced bionics and specialized ammunition to ensure no criminal escapes the Emperor’s light. Lore and Psychological Impact This mechanical design forces opponents into a difficult

is a masterclass in thematic game design. By combining high-accuracy strikes with area-control mechanics, it allows players to step into the boots of the galaxy's most uncompromising lawmen. Whether you are using it to lock down a chokepoint or to dismantle a high-value target, the ability serves as a reminder that under the Arbiter’s watch, no transgression goes unpunished.

The "Gaze" represents the constant surveillance of the Imperial state. In the lore, an Arbiter’s presence alone can quell a riot; on the digital battlefield, it creates a zone of denial. Players must account for the Arbiter’s Gaze before every turn, much like the citizens of a hive world must account for the Enforcers' presence before every action. It transforms the board from a free-movement zone into a courtroom where every step is a potential crime. Conclusion

The restfb Team

Mark Allen picture

Mark Allen

Founder

Norbert Bartels picture

Norbert Bartels

Maintainer and Lead Developer

many contributors picture

many contributors

restfb source code is placed on Github and the library itself evolves with the help of many great people. A lot of Github users contribute to restfb. We get many hints and questions, and of course many pull and feature requests. And we'd like to say thank you to everyone who has helped along the way!

Sponsors

The development of restfb is sponsored by these great companies and individuals. If you also like to sponsor us, please check the sponsor button on our RestFB Github page or send us a short note .

Licensing

restfb is open source software released under the terms of the MIT License:

Copyright (c) 2010-2025 Mark Allen, Norbert Bartels.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.