: How Studio MDHR used hand-drawn cels and watercolor backgrounds to achieve its vintage look.
: Exploring the live jazz, ragtime, and big band recording sessions that define the game's energy. 🕹️ Gameplay & Difficulty Articles on the topic: "cuphead"
: The story of the Moldenhauer brothers remortgaging their home to finish the project. : How Studio MDHR used hand-drawn cels and
: Why Cuphead’s bosses feel rewarding despite constant failure. Articles on the topic: "cuphead"
⭐ : Cuphead succeeded by blending extreme retro visuals with modern, precise game mechanics.
: Analyzing the evolution of the game’s level design from its original 2014 pitch.