Change the "Mod Filter" dropdown from All Mods to usermod .
Type "beastly" or the name of the specific character/object in the search bar at the bottom. 💡 Troubleshooting Tips
In SFM, .zip files are usually or animation sets . Here is a universal guide on how to install and use content from a zip file like this one. 🛠️ Step 1: Extract the Files SFM cannot read files while they are inside a .zip folder. Locate the file: Right-click beastlyjoe_sfm_2020.zip . beastlyjoe_sfm_2020.zip
Finding a specific guide for a file named "beastlyjoe_sfm_2020.zip" can be tricky because it is likely a custom asset pack for created by a community member.
You should see folders named models , materials , and sometimes particles or sound . 📂 Step 2: Install into SFM Change the "Mod Filter" dropdown from All Mods to usermod
Drag the models and materials folders from your extracted zip directly into the usermod folder. Note: If asked to "Merge" or "Overwrite," click Yes. 🎬 Step 3: Find the Assets in SFM Once the files are moved, launch Source Filmmaker.
To make these assets appear in your program, you must place them in the directory. Open your Steam library . Right-click Source Filmmaker > Manage > Browse local files . Navigate to: game > usermod . Here is a universal guide on how to
Choose "Extract All" or use a tool like 7-Zip/WinRAR.