This was one of the earliest "Day 4" or "Day 5" patches designed to address critical stability issues and player feedback immediately following the game's release on December 10, 2019. Historical Significance of the 14.12.2019 Update
Right-clicking Part 1 and selecting "Extract Here" using software like WinRAR or 7-Zip automatically pulls the data from Part 2 to reconstruct the full update.
Improved vibration cues for controllers (Oculus Touch and Valve Index) to make the physical interactions feel more grounded. BONEWORKS.Update.14.12.2019.part2.rar
Adjustments to the virtual body (IK) to reduce "jank" and clipping when interacting with heavy objects.
At this stage in the game's lifecycle, the developers were focused on "hotfixing" the physics engine and progression systems. The key changes during this mid-December period included: This was one of the earliest "Day 4"
.rar (Part 2 of a multi-part compressed archive)
This specific file name, , refers to a split-archive update for the VR physics-action game Boneworks , released shortly after its launch in December 2019. File Overview Game: Boneworks (developed by Stress Level Zero) Update Date: December 14, 2019 Adjustments to the virtual body (IK) to reduce
Because the update files were often large, they were frequently split into multiple parts (e.g., .part1.rar , .part2.rar ) for easier hosting and downloading on third-party repositories.