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By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
Build your game for multiple platforms. MonoGame currently supports:
* Console access requires you to be authorized for those platforms.
Because the model is constantly rotating, the aimbot effectively "sees" in all directions. It can instantly snap to any enemy that enters its range, regardless of where the cheater is moving.
If your goal is to design a feature to or counter spinbots, focus on these behavioral analysis methods:
Spinbots are often paired with features like Auto-Strafing and Bunny Hopping (Bhop) to maintain high speed while spinning. Modern Detection Features (Anti-Cheat Perspective)
This feature allows the cheater to fire bullets toward an enemy's head without their own crosshair ever appearing to lock onto the target from their POV.
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.