: A directory (often named RockSimulator_Data ) containing the game’s compressed assets, including:
: Ambient background loops (wind, rain, birds) and sound effects for rock collisions or "leveling up." Documentation & Metadata File: Rock.Simulator.zip ...
: Instructions for how light interacts with the rock surfaces. : A directory (often named RockSimulator_Data ) containing
: Configuration files for resolution and input mapping. Assets & Resources including: : Ambient background loops (wind
(or equivalent): The primary executable file used to launch the simulation.
: Version tracking data and dependency lists for the development environment.