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The Dispatch

File: | Rock.simulator.zip ...

: A directory (often named RockSimulator_Data ) containing the game’s compressed assets, including:

: Ambient background loops (wind, rain, birds) and sound effects for rock collisions or "leveling up." Documentation & Metadata File: Rock.Simulator.zip ...

: Instructions for how light interacts with the rock surfaces. : A directory (often named RockSimulator_Data ) containing

: Configuration files for resolution and input mapping. Assets & Resources including: : Ambient background loops (wind

(or equivalent): The primary executable file used to launch the simulation.

: Version tracking data and dependency lists for the development environment.