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160 GSM is ideal because it is sturdy enough for the structure but thin enough to allow for precise folds on small parts.

Use a marker that matches the printed color to lightly shade the white edges of the paper once cut; this hides the white lines at the seams.

Are you planning to build or environment pieces from that file? How to Choose the Right Paper Type for Your Print Project 160 GSM is ideal because it is sturdy

Preferred for most crafts as it is easy to print, score, and glue without the ink smearing.

If your model has a base or internal support, you might use 220 GSM for those specific parts to ensure they don't warp under the weight of the model. Paper Types & Finishes How to Choose the Right Paper Type for

Ensure you use the same print settings (like "Fill Page" or "Scale to Fit") for every page in the .zip file to keep all pieces at the same relative size.

Standard printer paper (usually 80 GSM) is generally too thin to hold the 3D shape of game-inspired figures or models, while very thick cardstock (over 250 GSM) can be difficult to fold accurately. Recommended Paper Weights by Project Type Standard printer paper (usually 80 GSM) is generally

Before folding thick cardstock, use a ruler and a dull blade (or an empty ballpoint pen) to "score" the fold lines. This prevents the paper from cracking and ensures a crisp edge.