Gamesetupsavedata.json -

{ "Name": "GameSetting.Vail.EnemyHealth", "SettingType": 3, "Version": 0, "BoolValue": false, "IntValue": 0, "FloatValue": 0.0, "StringValue": "High", "Protected": false, "FloatArrayValue": [], "IsSet": false } Use code with caution. Copied to clipboard Example of the data structure found within the file. Best Practices for Editing

Players often copy the contents of this file from a newly created world into an existing save to "import" specific custom settings without starting over. Interesting Metadata Format GameSetupSaveData.json

Found within the game's local storage, typically at C:\Users\[Username]\AppData\LocalLow\Endnight\SonsOfTheForest\Saves\[SteamID]\[Multiplayer/Singleplayer]\[SaveID] . { "Name": "GameSetting

is a critical configuration file for the game Sons Of The Forest . It contains the core settings for a specific save file, such as the game's difficulty and enemy behavior. Key Details and Uses { "Name": "GameSetting.Vail.EnemyHealth"