A critical move to Unity 5 significantly improved performance, allowing for more complex physics and smoother character interactions.

The game was born from humble beginnings. Founded in 2011 by three brothers—James, Jonathan, and Michael Brown—Boneloaf initially focused on game jams. actually started as a byproduct of a fantasy project called Grim Beasts ; the brothers became so sidetracked by developing a satisfying punch mechanic that it evolved into its own game. Key milestones in its development include: Early Access: Debuted on Steam in August 2014.

Set in the fictional "meatropolis" of , players control floppy ragdoll avatars in various hazardous environments. The objective is simple: knock out your opponents and toss them into hazards such as incinerators, moving trucks, or industrial fans. Gang Beasts is a whole heap of stupid fun – Review