Automatically fires the ProximityPrompt or ClickDetector .
Resets the character’s position or teleports slightly if the pathing gets stuck for more than 5 seconds.
Should we add an function to store the earned cash safely in a bank, or focus on a Teleport Map for faster travel? Generic Roleplay Gaem Auto Farm Script
This feature targets the specific "ProximityPrompts" or click-events common in RP games.
For a auto-farm, the most effective feature is a Smart Job Task Loop . Instead of just standing still, this feature automates the "interact" prompts required for jobs (like washing dishes, stocking shelves, or delivering mail) while mimicking human movement to avoid anti-cheat detection. Feature: "Dynamic Job Automator" Automatically fires the ProximityPrompt or ClickDetector
It maximizes the "money per minute" by eliminating travel time between tasks.
local function autoFarmJob() while _G.AutoFarmActive do -- Find the nearest 'Task' part in the workspace local target = findNearestJobPoint() if target then -- Move to target using TweenService for smoothness local tween = TweenService:Create(HumanoidRootPart, TweenInfo.new(1), {CFrame = target.CFrame}) tween:Play() tween.Completed:Wait() -- Trigger the interaction (ProximityPrompt) local prompt = target:FindFirstChildOfClass("ProximityPrompt") if prompt then fireproximityprompt(prompt) -- Uses executor-specific function end end task.wait(math.random(1, 3)) -- Human-like delay end end Use code with caution. Copied to clipboard Feature: "Dynamic Job Automator" It maximizes the "money
You can easily swap the "target" from pizza boxes to trash cans or cash registers.