A selection of plugins are available for PlayIt Live, extending existing functionality or adding new features. Some plugins are available to download for free, others are available to purchase. With a Premium Module Bundle subscription or purchase, plugins are available free-of-charge.
The "story" for most players is the personal progression of mastering scoring strategies and competing on global leaderboards.
You cannot shoot; instead, you must destroy enemies by flying through "gates" that explode upon contact.
You can only fire your weapon while inside circular "safety zones" that appear and disappear.
As described on the official Xbox Store page , the game is designed to provide a "screen-melting intensity" through its six different gameplay modes, which serve as the primary structure of the experience rather than a plot:
does not have a formal narrative or story mode. Instead, it focuses entirely on "frenetic retro shooter" gameplay and high-score chasing across several distinct game modes.
Enemies appear in large, horizontal or vertical lines that move across the screen.
The "story" for most players is the personal progression of mastering scoring strategies and competing on global leaderboards.
You cannot shoot; instead, you must destroy enemies by flying through "gates" that explode upon contact.
You can only fire your weapon while inside circular "safety zones" that appear and disappear.
As described on the official Xbox Store page , the game is designed to provide a "screen-melting intensity" through its six different gameplay modes, which serve as the primary structure of the experience rather than a plot:
does not have a formal narrative or story mode. Instead, it focuses entirely on "frenetic retro shooter" gameplay and high-score chasing across several distinct game modes.
Enemies appear in large, horizontal or vertical lines that move across the screen.