Grand Theft: Auto 1997
: The game features a fixed top-down camera that zooms in and out based on your vehicle's speed. City Progression
: Unlike modern GTA games, progression is tied entirely to a score threshold. You earn points by: Completing missions (primary source). Stealing and selling vehicles at specialized docks. Causing general chaos and destruction. Picking up score multipliers (represented as " ×2cross 2 ×3cross 3 Grand Theft Auto 1997
: Attracting police attention increases your "heads" count. High levels lead to roadblocks and more aggressive pursuit. : The game features a fixed top-down camera
The original is a top-down open-world action game where the objective is to earn enough "points" to advance through three fictional cities: Liberty City, San Andreas, and Vice City. Core Gameplay Mechanics Stealing and selling vehicles at specialized docks
The game is divided into three distinct chapters, each based on a real-world U.S. city: