: Tactical lights and lasers were updated to behave more realistically. They no longer turn on automatically when re-equipped and stay on briefly when a weapon is dropped, allowing for tactical decoys. Version Context & Safety
: A "vertical slice" demo for the campaign mode was added, featuring a new objective system. Objectives include killing HVTs, destroying assets like anti-air vehicles, and intel retrieval. GROUND.BRANCH.Build.8916448.part1.rar
: Enemy AI spawn points were updated with "day and night" states, meaning enemy distribution changes based on the time of day on maps like Depot and Compound. : Tactical lights and lasers were updated to
: The game added new motion-captured animations for enemy AI and unique "mag-check-into-reload" animations for all magazine-fed weapons. This allows players to verify their remaining ammo before committing to a full reload. This allows players to verify their remaining ammo
The file name typically refers to a specific Steam database (SteamDB) build ID. Note that while this specific build represents a snapshot of the game's development, players are encouraged to use the latest version via the GROUND BRANCH Steam page to ensure compatibility with modern Mod Kits and online servers. Build Update #060: Patch V1035.1 - ground branch