: A random map generation system was added featuring three distinct terrain types:
: Ore must now be mined either manually (by being adjacent to the tile) or via mines , which must be built directly on ore terrain. Hillside [v0.12]
: Players can now manually extract resources when positioned next to ore. : A random map generation system was added
: Indestructible obstacles that block all movement. Water : Blocks movement but allows lasers to pass through. Ore : Does not impede movement and can be mined. Water : Blocks movement but allows lasers to pass through
: The developer introduced a new color palette and improved the rendering of reflecting and splitting lasers , providing more visual feedback for complex setups. New Actions
The update, shared by the developer in late 2019, introduced several significant mechanics to the game, focusing on structural durability and resource management. Key Gameplay Updates
: A new command allows players to clear all reflectors at once.