: A common script included in many avatar 7z files to allow for sit/lay animations in-game.
: The raw geometry of the sheep. This is used if you want to modify the character in external software like Blender. Texture Folder : Nam Lamb - Sheep.7z
: Used if the character has glowing parts (eyes, markings, etc.). : A common script included in many avatar
: The primary file for VRChat users. It contains the pre-configured prefab with "PhysBones" (for wiggly ears or tails), textures, and shaders already applied. Texture Folder : : Used if the character
: Files that add small surface details like the texture of the wool.
Because .7z is a high-compression archive format, the "full content" of such a package typically includes the following components necessary for importing the character into a game engine (usually Unity): 📁 Expected File Structure