Of Blades & Tails < PREMIUM · 2026 >

Developed using the open-source Godot Engine , serving as a notable example of the engine's capability for professional 2D RPG projects.

is a modern, turn-based roguelike RPG developed by solo creator Felix "Felix-K" Klein using the Godot Engine. This report provides an overview of its core design and current market positioning. Game Overview Of Blades & Tails

While already released, the developer continues to add new features and skill lines. Critical & Community Standing Developed using the open-source Godot Engine , serving

Players take on the role of Reik, a clever fox hero who must journey through a fantasy world populated by anthropomorphic tribes to restore peace. Developed using the open-source Godot Engine

The game offers a modern take on retro RPGs, blending old-school pixel art and grid-based combat with contemporary quality-of-life features.