Create a new file (e.g., Watermark.h ) in your features folder to define the logic.
Locate the main loop where the cheat draws its UI (often in Hooks.cpp or a dedicated Renderer.cpp ). Find the EndScene or PaintTraverse hook. Call your new function: // Inside your Draw loop Features::Watermark::Draw(); Use code with caution. 🚀 Common Features to Add
To add a new feature to a Counter-Strike: Global Offensive (CS:GO) cheat base like "Pasteware," you typically need to add the logic to the Features directory and hook it into the main rendering or calculation loops. 🛠️ How to Add a Feature (Example: Simple Watermark) 1. Create the Feature Header