... — Roblox Script - Bad Business | Hitbox Expander
The technical exploration of hitbox expansion reveals the flexibility of the Luau engine in managing 3D spatial properties and character assemblies. While the logic behind modifying part sizes is foundational to game development—often used for creating proximity triggers or interactable zones—its application in competitive environments like Bad Business highlights the ongoing challenge of maintaining game security.
Identification: The script loops through the Workspace to find other players. It specifically targets the "Character" models of opponents. In Bad Business, character structures may differ from standard R15 models, requiring the script to target specific parts like the Head, Torso, or HumanoidRootPart.
Account Safety: Bad Business utilizes anti-cheat systems. Using expansion scripts can result in permanent bans from the game or the Roblox platform. Roblox Script - Bad Business | HitBox Expander ...
To create an effective expander for Bad Business, the script must perform three primary functions: Identification, Modification, and Persistence.
While the creation of such scripts is a valuable exercise in understanding Luau and 3D space manipulation, it carries significant risks: The technical exploration of hitbox expansion reveals the
Modification: Once the part is identified, the script alters its Size property. For example, a Head might be expanded from a size of (1, 1, 1) to (5, 5, 5). To ensure the game remains visually playable for the user, the Transparency of these expanded parts is usually set to 0.5 or higher, and CanCollide is set to false to prevent physical interference with the map.
game:GetService('RunService').RenderStepped:Connect(function()if _G.Disabled thenfor i,v in next, game:GetService('Players'):GetPlayers() doif v.Name ~= game:GetService('Players').LocalPlayer.Name thenpcall(function()v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)v.Character.HumanoidRootPart.Transparency = 0.7v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Bright blue")v.Character.HumanoidRootPart.Material = "Neon"v.Character.HumanoidRootPart.CanCollide = falseend)endendendend) Ethical and Security Implications It specifically targets the "Character" models of opponents
Roblox Scripting: Developing a Hitbox Expander for Bad Business Introduction

