is a 2016 robot combat simulation game that serves as the third installment in the Robot Arena franchise , though it was released over a decade after its highly regarded predecessor, Robot Arena 2: Design and Destroy . Developed by Gabriel Interactive and published by Octopus Tree , the game was intended to modernize the niche "battle bot" building genre using the Unity 5 engine. Critical Reception and Technical Failures
Despite high anticipation from the cult community following the previous games, the title was widely panned upon release. Critics and players alike labeled it an "unfinished, broken mess".