Rather than traditional combat, the game relies on audio design and visual cues to build tension, featuring themes of intense violence and substance abuse.

The gameplay is strictly timed, forcing the player through a sequence of increasingly disturbing events within a single, familiar household setting.

" SEPTEMBER 1999 " is a free, developed by 98DEMAKE . It is a short, immersive experience that runs for exactly 5 minutes and 30 seconds . Key Game Features