Serverselector.yml -
A file is typically the core configuration for Minecraft plugins like DeluxeMenus and Hub Essentials that allow players to switch between different servers in a BungeeCord or Velocity network . Key Components of a serverselector.yml
: Individual icons (like a grass block for "Survival" or a sword for "Factions") placed in specific inventory slots.
: The commands executed when a player clicks an item. Common actions include [connect] servername to transfer the player or [close] to exit the menu. Typical File Structure (DeluxeMenus Example) Use code with caution. Copied to clipboard Installation and Setup serverselector.yml
: For advanced features like player counts, ensure you have PlaceholderAPI installed with the necessary expansions (e.g., /papi ecloud download Pinger ). serverselector.yml - HelpChat/DeluxeMenus-Wiki - GitHub
: In some plugins, you must register the file in the main config.yml before it will load. A file is typically the core configuration for
: Defines the GUI title (e.g., &8Server Selector ), the number of rows (usually 1–6), and the command used to open it (e.g., /servers ).
: Uses placeholders (often from PlaceholderAPI ) to show real-time data like player counts or whether a server is online or offline. Common actions include [connect] servername to transfer the
Most configurations follow a standard YAML structure to define how the menu looks and behaves: