Serverselector.yml -

A file is typically the core configuration for Minecraft plugins like DeluxeMenus and Hub Essentials that allow players to switch between different servers in a BungeeCord or Velocity network . Key Components of a serverselector.yml

: Individual icons (like a grass block for "Survival" or a sword for "Factions") placed in specific inventory slots.

: The commands executed when a player clicks an item. Common actions include [connect] servername to transfer the player or [close] to exit the menu. Typical File Structure (DeluxeMenus Example) Use code with caution. Copied to clipboard Installation and Setup serverselector.yml

: For advanced features like player counts, ensure you have PlaceholderAPI installed with the necessary expansions (e.g., /papi ecloud download Pinger ). serverselector.yml - HelpChat/DeluxeMenus-Wiki - GitHub

: In some plugins, you must register the file in the main config.yml before it will load. A file is typically the core configuration for

: Defines the GUI title (e.g., &8Server Selector ), the number of rows (usually 1–6), and the command used to open it (e.g., /servers ).

: Uses placeholders (often from PlaceholderAPI ) to show real-time data like player counts or whether a server is online or offline. Common actions include [connect] servername to transfer the

Most configurations follow a standard YAML structure to define how the menu looks and behaves: