Pixel Dungeon - Shattered
: Features long-form posts by the developer, 00-Evan, covering ten years of design evolution and mechanical changes.
: This paper discusses methods like Binary Space Partitioning and Perlin Noise, using roguelikes as key case studies to explain how random levels are created. Shattered Pixel Dungeon
: Found near alchemy pots, these provide recipes for crafting trinkets and consumables. : Features long-form posts by the developer, 00-Evan,
: Scattered throughout the dungeon, these narrate brief stories about past events and are added to your Journal. Shattered Pixel Dungeon