Skullgirls [xbla][arcade][jtag/rgh] Info
: Users often sought out the Arcade (XBLA) version in "Live" or "Extracted" formats to bypass the hardware's DRM, allowing the game to be played offline or from external hard drives. A Masterclass in 2D Animation
: To avoid the "touch of death" combos common in games like Marvel vs. Capcom , Skullgirls implemented a system that monitors for repetitive loops and allows the opponent to "burst" out of a combo. Skullgirls [XBLA][Arcade][Jtag/RGH]
For users of JTAG or RGH-modified consoles, Skullgirls was more than a standard arcade title; it was a demonstration of the power of the Xbox 360's homebrew scene. : Users often sought out the Arcade (XBLA)