: The game featured officially licensed bikes and riders from the 1999 season, allowing fans to race as their favorite champions.
Reliving the Speed: A Look Back at Superbike 2000 If you grew up with a PlayStation 1 or a bulky PC monitor in the late '90s, you likely remember the distinct roar of high-performance engines and the pixelated thrill of the "Superbike" series. Developed by Milestone and published by Electronic Arts , remains a hallmark of motorcycle racing simulation. The Peak of Early 2000s Realism
While newer titles like SBK 22 offer photorealistic graphics, is remembered for its "feel." Whether it was the challenge of leaning into a perfect apex line or the frustratingly funny animations of a racer running back to their bike after a crash, it provided a raw, immersive experience that defined the era. Superbike 2000
: Unlike many of its contemporaries, the game allowed players to tinker and tweak bike performance settings, simulating the depth of professional racing. A Sound to Remember
: Critics at the time noted the impressive rendering of iconic tracks like Monaco and Laguna Seca, which were considered some of the best in the genre . : The game featured officially licensed bikes and
At its release, was praised for its attempt at true simulation rather than arcade-style racing. It brought the high-stakes world of the Superbike World Championship into homes, featuring:
One of the most enduring parts of the game’s identity is its soundtrack. The music was composed by Grant J. Robson (under the moniker McSleazy), who was commissioned by EA to provide 8 tracks of high-energy electronica that perfectly captured the adrenaline of the race. Why We Still Talk About It The Peak of Early 2000s Realism While newer
Today, many fans still revisit the game through Internet Archive or emulators, proving that great gameplay—and a killer soundtrack—is timeless. Castrol Honda Superbike 2000 - Game Over Online

Week 1: Introduction

Week 2: Strengthen your defenses

Week 3: Analyzing endpoint behavior

Week 4: Access & identity controls

Week 5: Web filtering & application control

Week 6: Patching & backups

Week 7: Office 365 & cloud controls

Week 8: Harden your MAC environment

Week 9: Server hardening

Week 10: Security audits

Week 11: Incident response framework

Week 12: Policy hygiene & standardization

Week 13: File integrity & deception

Week 14: Configurations & compliance

Week 15: Series overview
There are 15 webinars, each approximately one hour long including an audience Q&A. If you put one webinar's recommendations per week, you will complete the series in approximately 100 days.
This series is for IT professionals ready to take control of their environment, whether you've just inherited one, are rebuilding from the ground up, or need to scale and secure what’s already in place.
No, you can implement the recommendations in all or only a few of the sessions, but we do recommend watching all of them in order, as we often build on the previous week's efforts.
No, the entire series, including the additional downloadable resources, is completely free.
Unfortunately, the badge was only available for people who attended the sessions live in May-August 2025.
Try ThreatLocker free for 30 days and experience full Zero Trust protection in your own environment.
Schedule a customized demo and explore how ThreatLocker aligns with your security goals.
Just starting to explore our platform? Find out what ThreatLocker is, how it works, and how it’s different.