If you are looking at this from a game design perspective, the "paper" or documentation for these systems often involves:
: Programming scripts that reset a player's tap count in exchange for permanent multipliers. Tapping Simulator Script GUI 2022
: Utilizing tutorials like those from Todd McIntosh to learn how to save a player's progress across different sessions. If you are looking at this from a
: In Roblox development, a Graphical User Interface (GUI) is a set of visual buttons and frames that allow players to interact with the script's functions easily. : These scripts are designed to automate repetitive
: These scripts are designed to automate repetitive tasks like Auto Farm , Auto Hatch , and Auto Rebirth .
: Using scripts to communicate between the player's screen (client) and the game's main engine (server) to ensure stats are saved correctly.