Tenchu Stealth Assassins <Firefox>
: You could design layouts using over 10 different environments, including villages, castles, and caverns.
Access "tester" items like the or Lightfoot Scroll that aren't available in standard gameplay. Tenchu Stealth Assassins
: The editor allowed for the placement of traps, secret doors, and specific mission objectives. : You could design layouts using over 10
The ability to "create" your own levels first appeared in the Japanese-only update, , and was later a core feature of the sequel, Tenchu 2: Birth of the Stealth Assassins . The ability to "create" your own levels first
Watch this breakdown of the rare Mission Editor feature that let players build their own ninja challenges:
While the original 1998 North American release of did not have an official "create" mode, the expanded Japanese version and its sequel famously introduced a Mission Editor . The Mission Editor Feature
In the original North American , a hidden Debug Mode acts as a makeshift editor for advanced players. By using a cheat code (holding L1 + R2 and entering a specific directional sequence), you can access a menu that allows you to: Modify NPC patrol paths. Manually place items and enemies within existing levels.