: Decker_MMIV (English), Tosser187 (German), and Gonimy Vetrom (Russian).
: Vehicle dynamics change automatically based on the surface; for instance, driving on a soft plowed field feels distinctly different from driving on a solid paved road. Installation and Usage Terrain and Dirt Control (v1.0)
: The mod introduces functional mud holes that physically impact vehicle movement. Depending on the depth and soil condition, vehicles will slow down and can become completely stuck, requiring towing or careful maneuvering to escape. Depending on the depth and soil condition, vehicles
: This mod is frequently paired with other realism-enhancing scripts like SoilMod and AnimationMapTrigger to create a more immersive agricultural simulation environment. : Decker_MMIV (English)
: Vehicles gain a new level of responsiveness where shock absorbers and wheels bounce realistically based on the specific terrain type being traversed, such as plowed fields or uneven dirt roads.