Trimmingoverhung.7z Official
: Implement a "ghosting" effect where the part to be trimmed is highlighted in red before the action is confirmed.
The feature likely needs to perform a boolean or clipping operation.
Could you clarify the or the software environment this project is built for? Knowing the tech stack will allow for more specific code examples. TrimmingOverhung.7z
: Determine if the project uses a library like Open CASCADE , CGAL , or a game engine like Unity/Unreal . Implement the Clipping Algorithm :
: Ensure the operation is non-destructive until the user saves the final output. : Implement a "ghosting" effect where the part
If you are working in a CAD or graphics environment (like C++, Python/Blender, or C#), follow this workflow:
For : Use a Sutherland-Hodgman clipping algorithm or a Mesh Boolean operation. Knowing the tech stack will allow for more
: Ensure that after trimming, the remaining geometry is "capped" or closed if it needs to remain a solid volume. 3. Key Feature Considerations


