Continuing the series' tradition of electronic music, the soundtrack features:
The game takes place during the F9000 Racing Federation era, set roughly 100 years after the events of the original Wipeout . WipEout Fusion
It introduced craft upgrades, varied track types (including off-road sections), and a "Zone" mode where players must survive as their ship constantly accelerates. Teams and Pilots Continuing the series' tradition of electronic music, the
WipEout Fusion, released in 2002 for the PlayStation 2, marked a significant and controversial shift in the anti-gravity racing series. Developed by SCE Studio Liverpool, it introduced "Zone" mode and refined the league structure, though it was criticized by some fans for moving away from the "clean and sterile" aesthetic of earlier titles like WipEout 3 . Game Overview February 8, 2002 (EU); June 17, 2002 (US). Developed by SCE Studio Liverpool, it introduced "Zone"