: Adjustments to the suspension geometry to prevent "clipping" during high-speed jumps and heavy landings, ensuring the 4-way traction remains consistent even under extreme vertical loads. New Content & Environmental Updates
: Real-time split tracking against global ghosts is now more accurate, allowing for tighter time-trial competition. DRAG.v0.3.0.0.Early.Access.rar
v0.3.0.0 introduces several community-requested additions designed to flesh out the Early Access experience: : Adjustments to the suspension geometry to prevent
: While full cosmetic customization is still in progress, this build adds initial support for custom liveries and basic aerodynamic tuning, allowing players to tweak downforce vs. top speed. top speed
With v0.3.0.0, Oris City has solidified the foundational "feel" of the driving. The focus now shifts toward the "Oris City" hub world and the implementation of a full career mode. Players can expect future updates to dive deeper into vehicle damage modeling and more varied biome types (such as mud and snow).
The standout feature of DRAG is its proprietary physics engine, which models every wheel with multiple contact points to simulate realistic off-road traction. In version 0.3.0.0, this technology has been further tuned to enhance:
: Improvements to the peer-to-peer connection logic to reduce "ghost hits" and desync issues in 8-player lobbies. Future Outlook: The Road to 1.0