Firefight Official

: Gameplay modifiers called "Skulls" activate over time, adding challenges like doubled enemy health or disabled motion trackers .

First introduced in , Firefight is a wave-based survival mode . firefight

A real-time simulation game by focused on extreme AI and technical detail . Firefight - Halopedia, the Halo wiki : Gameplay modifiers called "Skulls" activate over time,

: In Halo: Reach , players can modify nearly every variable, including enemy types, weapon loadouts, and gravity settings . players can modify nearly every variable